That form of Game-Art I think is very young. I think to make a compelling argument for Video Games being Art you have to give something that is fully unique to itself. It’s a puzzle game where you get to read a book at the same time. I can’t imagine Roger Ebert being convinced by Braid. In his view Art should also not be something that you “win” and should compare to the works of the “Great Poets, Filmmakers, etc”.įor the record, I think Video Games are very young Art and a lot of the examples people bring up for Video Games being Art are weak I think. To which he responds with “One is a shooting gallery, the other amounts to a postcard and Braid is written badly”. Those were Braid, Flower and WACO Resurrection. What’s more telling I think is his response to a TedTalk about three games that the panellist considered Art. So he doesn’t ground his argument very well in a definition of Art. But say architecture or collaboration cause some trouble for this criterion. He tries to define Art, for example he will say an Artwork comes from a singular Artistic will, charitably: direction. I would say it comes from a general Conservatism. But what does he actually mean, on what grounds does he actually deny that Video Games are Art? How does he define Art? In that sense Video Games are of course Art. I thought about it a little bit since you brought it up, of course if you really get down to it Art is just the word we use to describe objects that are useless outside its ability to deliver feelings and ideas. In my view or experience it’s not a topic that is discussed as much nowadays so still the biggest “enemy” of Video Games as Art is the late Roger Ebert who proclaimed “Video Games can never be Art”. That’s actually one that I can’t remember if I’ve watched, which means I probably should go back to it.īut I ask about Artists because the main topic for tonight is Video Games as Art. Patricia Taxxon is an American musician and Youtuber. Part 2 continues our discussion and focuses on Roger Ebert’s proclamation that “Video Games can Never be Art” and the state of this Art. In the first part we talked with Patricia Taxxon about her career, being a furry and thoughts on Art. This is part 2 of a three part series on Video Games and Art.
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