Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality. Feel free to replace Feedback with any Fragment you prefer. Ions grants ability energy with jolted kills (which includes your Combination Blow with Lethal Current), and Feedback helps for when you enter a melee 1v1 or 1v2 brawl. Focus makes your dodge recharge faster while you're sprinting, although it does reduce your Mobility stat. Recharge is absurdly powerful, just about doubling your ability recharge rate when your shields break. In other words, you're an unstoppable force while dodging and punching.įragments buff your ability uptime. This kill will make you Amplified thanks to Flow State, causing you to move faster, slide further, jump higher, reload faster, swap weapons more quickly, and it buffs your dodges with lower cooldowns and DR while in use. You also gain absurd lunge range, allowing you to hit a target from a surprisingly far distance. Lethal Current empowers your melee upon dodging, causing it to release a Jolt-inflicting explosion when used. Use any Super you like.Īspects for this build focus on buffing your melee and general neutral game. This gives you a solid area denial grenade, an absurdly strong melee with our Aspects, and a solid means of getting your melee back. Do not use Blink with this build, as Blink breaks invisibility. Your main abilities are Storm or Pulse Grenades, Combination Blow, and Gambler's Dodge. Taking melee damage briefly increases your outgoing melee damage. While critically wounded, your melee and grenade energy regenerate more quickly.Īfter sprinting for a short time, your class ability regeneration is increased.ĭefeating a jolted target creates an Ionic Trace. While you're Amplified, dodges recharge faster, your dodges grant DR, and you gain +100 reload speed. We use Ember of Searing for the +10 Recovery, so feel free to swap this Fragment for something else if you already have 100 Recovery and good Mobility.ĭodging grants the Lethal Current buff for 10 seconds, increasing melee lunge range while causing your next melee to Jolt targets with a damaging aftershock.ĭamaging jolted targets also Blinds them.ĭefeating a Jolted target makes you Amplified. Torches makes it easy to proc Radiant, Solace extends the duration of your Solar buffs, and Combustion allows your Golden Gun to refund bullets whenever it kills someone. Singeing is great for getting your Gambler's Dodge back quickly. Knock 'Em Down and On Your Mark improve your Super, weapon performance, and refund your melee energy if you get a powered melee kill while Radiant.įragments don't matter much on this build. It's great in 3v3 as well, although it is easier to shut down than Blade Barrage.Īspects for this build are all about buffing your neutral game. For this build's Super, we use Deadshot Golden Gun with Ember of Combustion and Knock 'Em Down to give you a devastating roaming Super in 6v6 modes. Knife Trick makes it easy to inflict scorch with your melee, and Gambler's Dodge will help with melee uptime. Firebolts have a short cooldown and inflict scorch with ease, allowing you to take full advantage of Ember of Singeing. Your main abilities are Firebolt Grenades, Knife Trick, and Gambler's Dodge. Super final blows cause targets to ignite.ĭefeating scorched targets grants melee energy. Your class ability recharges faster when you scorch enemies. Throwing Knife hits make you and nearby allies Radiant. Precision final blows grant you and nearby allies increased weapon handling and reload speed. While Radiant, final blows with your equipped Throwing Knife fully refund your melee energy. It takes some getting used to, but the power of this combination is worth the effort.īuffs your Super. This works with Eriana's Vow and any Primary Hand Cannons you're using, making it feasible to hip-fire targets at close-range and ADS quickly to deal with long-range threats. Lucky Pants turns your Guardian into a space cowboy, drastically improving the handling and accuracy of your Hand Cannon for a few seconds when it's drawn. Use Quick Access Sling on your Hand Cannon to shorten your swap animation speed. Eriana's Vow works just as well if you can get used to aiming two Hand Cannons that quickly. Fire a poisonous arrow at a target, immediately swap to your Hand Cannon, and deliver the final blow. Le Monarque is downright oppressive with its AoE arrow explosions that deal DoT damage, acting as a slow-firing Thorn with nigh-infinite range. Le Monarque is what we recommend for most players, but Eriana's Vow is a good pick if don't want to use a Bow. If you don't like Gunslinger, Arcstrider and Revenant are solid alternatives. The On Your Mark buff is great for smoothing out this playstyle, and you get access to Radiant and Restoration buffs. This build doesn't rely on any specific subclass spec, but we highly recommend you use Gunslinger while starting out. Le Monarque or Eriana's Vow, 120 RPM Hand Cannon
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